[lazarus] Editor

Curtis White osiriz at teleport.com
Sat Oct 16 13:28:05 EDT 1999


You know, I was looking at that mwEdit and also at Kassandra. I starting
compiling mwEdit and working to fix the problems. There is a fair amount of
Windows specific code in it that we would need to figure out ways to work out.

I also looked through the Kassandra code and it looks to me like it would be
pretty easy to convert over to work with Lazarus. It doesn't have as many fancy
features as mwEdit, but I think we could have it going faster.

So what do you all think? Should we go with the faster solution that we could
have working right away and is pretty good, or should we go with the really
good solution that would take a fair amount longer to get working?


Curtis

On 14-Oct-99 Peter Vreman wrote:
>> Question:
>> Would it be a good idea to take the mwedit source, and try to get it to
>> compile and run in our source?  This would accomplish 2 things.
>> 1: We would have specific things we knew we needed to get working.
>> 2: When we got it working, we'd have an editor!
>> 
>> I think this may be a good way to do this.  Compile some code and see where
>> the errors are and fix them. Once all the errors are fixed (and we are close
>> to Delphi compatable) then we would have an editor that we could all use!  
>> Any thoughts?  It's an awfully nice editor...
> Why don't you take the editor of Kassandra? It works almost already. Only
> some canvas drawing things were left to be fixed.
> 
> Peter
> 






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