[lazarus] My opinions

Baeseman, Cliff Cliff.Baeseman at greenheck.com
Mon Oct 25 12:40:38 EDT 1999


If we do that we also need to make sure to pass the object since in win32
and QT I need to ident the object making the call...

Cliff

-----Original Message-----
From: Shane Miller [mailto:SMiller1 at stvgb.org]
Sent: Monday, October 25, 1999 11:11 AM
To: lazarus at miraclec.com
Subject: Re: [lazarus] My opinions


Florian brings up a good point. We COULD call the functions directly in SOME
cases, like drawpixel as long as we made sure that each ???object.pp file
has those functions in them.  This certainly would speed things up.   

I like the send message function because then we only need to have one real
public function in the object interface (gtkinterface class) but if we were
able to call the functions directgly, we would aviod the large CASE
statement but then we would have to make sure that we add a function called
DRAWPIXEL in the win32 interface, the QT interface, etc.  I think in this
case that would work though....

Thoughts?

Shane


>>> Florian Klaempfl <Florian.Klaempfl at gmx.de> 10/23/99 01:43PM >>>
Cliff Baeseman schrieb:
> 
> Trust us we have been up and down the road with this thing. The messaging
> interface does not place a big hit on performance since we are using
> pointers for almost everything.

But the message dispatching takes a lot of time (compared with a direct
virtual call), remember my drawpixel example!

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