[lazarus] how to compile with native win 32 compos

marius mapopa at netsoft.ro
Thu Dec 7 03:07:51 EST 2000


did all u said but ...
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win32int.pp(77,39) Error: Identifier not found TINTERFACEBASE
win32int.pp(77,39) Error: class type expected, but got "TCUSTOMIMAGELIST"
win32int.pp(111,17) Error: There is no method in an ancestor class to be overrid
den: TWIN32OBJECT.INIT()
win32int.pp(114,7) Warning: Virtual methods are used without a constructor in TW
IN32OBJECT
win32int.pp(143,1) Fatal: There were 3 errors compiling module, stopping
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Shane Miller wrote:

> The WIN32 isn't near as far as GTK is.
>
> What we used to do is change a DEFINE in interfaces.pp but I see theres an Interfaces.pp in each directory (lazarus/lcl/interfaces/gtk win32 and qt).  I assume all you need to do is take the GTK directory out of your path and add the win32 one.  I changed the DEFINE in the win32/interfaces.pp file so do a CVS UPDATE and remove the QT and GTK from your path.
>
> Shane
>
> >>> mapopa at netsoft.ro 12/06/00 08:17AM >>>
> i know there are 2 kind  interfaces GTK,and win 32
> how do i use the win32 components
> and then do a make to lazarus
> have the defalut version with gtk
> but is eating memory
> and is flickering a lot maybe is to much paint messages ...
> i dont know (the processor is 100%)
> still looking in source .....learning
>
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