[lazarus] opengl as requirement

Marco van de Voort marcov at stack.nl
Sun Aug 24 10:53:50 EDT 2003



I'm creating a small lazarus distro for a friend, and came upon a problem.

FPC 1.0.10 for FreeBSD has a small glitch in the Opengl unit, which is
simple to fix, but annoying for end users to deal with. (need to post edit
link.res)

However I'm wondering what the Opengl unit is exactly needed for.

Do components use it, or is it only a Lazarus IDE requirement?






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