[lazarus] Bitmap transparency?

Marc Weustink marc.weustink at cuperus.nl
Thu Nov 13 05:22:08 EST 2003


+ From: Micha Nelissen [mailto:M.Nelissen at student.tue.nl]
+ Sent: donderdag 13 november 2003 11:02
+ 
+ Marc Weustink wrote:
+ 
+ > + From: Micha Nelissen [mailto:M.Nelissen at student.tue.nl]
+ > + Sent: donderdag 13 november 2003 8:24
+ > +
+ > + Marc Weustink wrote:
+ > +
+ > + > At 17:59 8-11-2003, Micha Nelissen wrote:
+ > + >
+ > + >> Do you have any tips how to make a transparency mask so I can
+ > + >> implement the necessary behaviour?
+ > + >
+ > + > Look at the implementation of TransparentStretchBlt
+ > +
+ > + Where is this function defined? I have searched all over 
+ the place, but
+ > + I can't find it. Only reference is in htmllite/litegif2.pas or
+ > + something alike. But no definition.
+ > 
+ > It is part of the delphi source, defined in the graphics unit.
+ 
+ Aaah, that's why I didn't find it :). 

:)

+ I assume it needs to be ported still?

I think so

Marc






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