[Lazarus] ANN : Game Maker on Mac OS X

Mattias Gaertner nc-gaertnma at netcologne.de
Wed Feb 20 01:33:38 CET 2008


On Tue, 19 Feb 2008 20:41:12 +0000
Dominique Louis <dominique at savagesoftware.com.au> wrote:

> Hi all,
>     I know I've hassled a few of you over the past months, and finally
> I've been given the all clear to talk about what I have been working
> on.
> 
> I'm doing some game development work for, Sumo Digital, in conjunction
> with Yoyo Games, and they have finally released a teaser of the stuff
> I've been porting over to Mac OS X since last November.
> 
> It can be seen here...
> http://www.youtube.com/watch?v=Z91lNPW2G9U
> 
> Apparently with these 2 videos there was an error with capturing or
> uploading so it looks very choppy as frames were skipped.
> 
> http://www.youtube.com/watch?v=jSGd8ru-Dzs
> 
> http://www.youtube.com/watch?v=MufJZeDWH8I
> 
> They are silky smooth on my Mac Book Pro.
> 
> An accompanying blog entry can be found here ( 
> http://glog.yoyogames.com/?p=60 )
> 
> For those unfamiliar with Game Maker, the games are not the things
> being ported, but the IDE and engine are. The IDE creates the game
> files and these are then fed into the engine. The same game files
> works on both Win32 and Mac OS X ( native Carbon apps ), and 2
> weekends ago, I got the engine and IDE working on Linux, all from the
> same code-base with 1 or 2 IFDEFs.
> 
> There is still some work to be done, but at least it shows that it is
> basically working.
> 
> It makes use of Lazarus, FreePascal and JEDI-SDL.
> 
> Thanks to everyone who has helped me so far and I'm sure you'll hear
> more from me as I head towards the public beta release at the end of 
> March. I still have so much to learn with Lazarus.

Wow.
Can you add an entry to
http://wiki.lazarus.freepascal.org/Projects_using_Lazarus?


Mattias



More information about the Lazarus mailing list