[Lazarus] Build/Rebuild lazarus with components

Kjow antispammoni at gmail.com
Tue Jan 19 09:28:46 CET 2010


2010/1/19 Paul Ishenin <webpirat at mail.ru>:
> Good to know - we have similar environment.
>
> Lazarus trunk has a lazarus.res file:
> http://svn.freepascal.org/svn/lazarus/trunk/ide/lazarus.res
> Do you have one?
>
> Ide using here: http://svn.freepascal.org/svn/lazarus/trunk/ide/lazarus.pp
>
> [part of lazarus.pp]
>  MainBase, compiler_conditionals_options;
>
> {$I revision.inc}
> {$R lazarus.res}
>
> begin
>
> [/part of lazarus.pp]
>
> This adds a manifest and an icon to the lazarus.exe. No idea why it is not
> so for you.

Oh! Now I understand, it is a my "mistake"... I edited lazarus.pp from
{$R lazarus.res} to { $R lazarus.res} because I use glscene that makes
a lot of graphical glitches with windows manifest, so I need to
disable this functions in lazarus IDE (otherwise, there is no way to
use design time editor).

How can I make my own lazarus.res that include all resources, but
without Windows manifest?

Thanks,
Kjow




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