[Lazarus] fpGUI, OpenGL, WebGL

Michael Schnell mschnell at lumino.de
Mon Jun 20 17:57:42 CEST 2011


On 06/20/2011 03:01 PM, dhkblaszyk at zeelandnet.nl wrote:
>
> This has been already done earlier. With quite good results actually. 
> The basics are implemented it's just a matter of resolving the dirty 
> details one by one and getting the behaviour exactly the same as on 
> the other backends.
>
Sounds great. With OpenGL working I suppose WebGL is doable
> http://scandraid.svn.sourceforge.net/viewvc/scandraid/src/branches/fpgui/
I am just interested in the "LCL"-kind of interfacing fpGUI. 
Unfortunately right now I can't compile such a project with "X11" from 
the current svn :( (this did work some months ago).  So doing additional 
tests does not make much sense for me in the moment.

Thanks.
-Michael




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