[Lazarus] RE : RE : Debugger hanging

Ludo Brands ludo.brands at free.fr
Thu Mar 29 09:35:10 CEST 2012


> > It is reproducible. Let me know what I can do to get more info to 
> > debug his.
> >
> 
> try rev 36404
> 

Problem fixed. 

In case of a nested procedure you mentioned earlier, wouldn't the stack
depth displayed in the Call Stack window be a reasonable ceiling for the
stack walk? No need to walk back hundreds of frames if only ten or so levels
are displayed.

Thanks a lot, 

Ludo





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