<div>@Phil</div>
<div> </div>
<div>So do you mean that there is another online document for Carbon bindings as well ?<br></div>
<div>May be </div>
<div> </div>
<div><a href="http://wiki.lazarus.freepascal.org/Carbon_interface_internals">http://wiki.lazarus.freepascal.org/Carbon_interface_internals</a></div>
<div> </div>
<div> </div>
<div> </div>
<div><br> </div>
<div class="gmail_quote">On Sun, Jan 10, 2010 at 3:08 PM, Phil Hess <span dir="ltr"><<a href="mailto:macpgmr@fastermac.net">macpgmr@fastermac.net</a>></span> wrote:<br>
<blockquote class="gmail_quote" style="PADDING-LEFT: 1ex; MARGIN: 0px 0px 0px 0.8ex; BORDER-LEFT: #ccc 1px solid">(a) through (c) might better be directed to the FPC developers.<br><br>Re. (d), Lazarus currently uses the Carbon frameworks for its GUI on Mac. A new Cocoa-based widgetset has been started. This new widgetset uses the new Objective C support in FPC:<br>
<div class="im"><br><a href="http://wiki.freepascal.org/FPC_PasCocoa" target="_blank">http://wiki.freepascal.org/FPC_PasCocoa</a><br><br></div>Note this is much more sophisticated and powerful than the Win API, which is just a "flat" function-based interface. With the ObjC support, the Cocoa classes can be used directly.<br>
<br>Thanks.<br><font color="#888888"><br>-Phil<br></font>
<div>
<div></div>
<div class="h5"><br><br>----- "London Disney" <<a href="mailto:disney.london@googlemail.com">disney.london@googlemail.com</a>> wrote:<br><br>> Could anyone direct me to the right person for these please? Some of<br>
> them<br>> are FPC-user related vs. -developer related but I like to ask them all<br>> in one<br>> post.<br>><br>> a) How do we use fpc/laz to make Mach-O fat binaries?<br>> b) Which versions was the first to support Intel Macs and which<br>
> version was the first to support G5 64-bit PPC ?<br>> c) How did the community made a tranition to G5 as well as<br>> the Intel Macs in terms of related modifications in the<br>> original FPC compilers (which sections in general, was it<br>
> the fpc itself or did you use other compilers, etc )?<br>> d) I am still not used to Cocoa and Objective-C (Intel Leopard 10.5)<br>> however it makes sense for me to ask how does fpc/laz link to<br>> the Cocoa libraries/frameworks? So for instance under<br>
> WinTel there's the C/C++ DLLs and the compiler can<br>> use the right calling conventions (WIN_API) to coimmunicate<br>> with them (as an interface) -- so what's the mechanism<br>> for MacOSX ? LCL does use Cocoa doesn't it ? and if<br>
> I'm not wrong Cocoa is mostly or totally in ObjC...<br>><br>><br>> thanks<br>><br>><br></div></div>
<div>
<div></div>
<div class="h5">> --<br>> _______________________________________________<br>> Lazarus mailing list<br>> <a href="mailto:Lazarus@lists.lazarus.freepascal.org">Lazarus@lists.lazarus.freepascal.org</a><br>> <a href="http://lists.lazarus.freepascal.org/mailman/listinfo/lazarus" target="_blank">http://lists.lazarus.freepascal.org/mailman/listinfo/lazarus</a><br>
<br>--<br>_______________________________________________<br>Lazarus mailing list<br><a href="mailto:Lazarus@lists.lazarus.freepascal.org">Lazarus@lists.lazarus.freepascal.org</a><br><a href="http://lists.lazarus.freepascal.org/mailman/listinfo/lazarus" target="_blank">http://lists.lazarus.freepascal.org/mailman/listinfo/lazarus</a><br>
</div></div></blockquote></div><br>