<div>Hi guys<br></div><div><br></div><div>I am thinking of writing a new (3D) window manager for linux using OpenGL/glScene in Lazarus. Do you think it is the right tool for the job, or should I rather look at something else using C or C++ directly with openGL?</div>
<div><br></div><div>Thanks!</div><div>Chavoux</div>