[lazarus] TEdit, TProgress

Baeseman, Cliff Cliff.Baeseman at greenheck.com
Tue Apr 18 10:15:07 EDT 2000


Thinking about this on the way to work. It should be a easy fix by placing a
processing in the interface unit. If the application terminate gets called
turn
the processing flag to false. Place a line int intsendmessage that exits if
the flag
is false that should make things on shutdown a little safer.


Cliff Baeseman



-----Original Message-----
From: codepunk [mailto:vbman at pcpros.net]
Sent: Tuesday, April 18, 2000 1:08 PM
To: lazarus at miraclec.com
Subject: Re: [lazarus] TEdit, TProgress


Don't have time to track this one just yet but will have a look tonight. The
problem is that you will hang if not forcing a refresh on the component.
TComponent.refresh should probably be calling the main event loop force.
This
would eliminate his problem.

myprogress.refresh;  -> call tcomponent refresh which forces the event loop.

He is hanging because the GTK event loop is not getting called while he is
executing.

Cliff


On Tue, 18 Apr 2000, UAB Diprintas wrote:
> Hi, all!
> 
> See, I have a BIG trouble with TProgress: when my program is COPYING some
> file, and I
> wanna to show for user how many bytes (percent) is away ;) -- progress is
> like died and window (widget, form...) is completely FROZED, while
process.
> :-(
> 
> Here is example (for understanding only):
> 
> ...
> ssomeform_with_progress.show;
> ...
> wwhile not eof(somefile) do
>     begin
>        read(somefile,someblock);
> //       inc(myprogress.position);  -- here error :-(
>          myprogress.position:=myprogress.position+1;  // ughhh...
Pascal...
> Why not '+=' ?
> 
> // So here POSITION must RUN,
> 
> // buddy... window is completely
> 
> // FROZED, until EOF :-(
> 
> // On Delphi4 this code-example is working OK.
>       write(some_another_file,someblock);
>     end;
> 
> // someform_with_progress.hide; -- error, coz` I can't to hide a widget
:-(
> someform_with_progress.close;
> 
> 
> So.... What I can to do?
> Another trouble: TEdit.OnChange -- is compilling without errors, but...
it's
> NOT REAL
> event. It's just... nothing happend... :-(
> 
> 
> 
> 
> 
> 
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