[lazarus] Lazarus and Gnome

Jens Arm JArm at Webasto.de
Tue Mar 13 08:44:57 EST 2001


Hi


Someone has tested Lazarus and GNOME for me with another WM (fvwm2 and 
twm) and lazarus was working without problems.

This looks like the SAWFISH is responsible for the freezing !!!


cu Jens



>>>>>>>>>>>>>>>>>> Ursprüngliche Nachricht <<<<<<<<<<<<<<<<<<

Am 3/13/01, 12:36:24 PM, schrieb Jens Arm <JArm at Webasto.de> zum Thema RE: 
[lazarus] Lazarus and Gnome:


> >>>>>>>>>>>>>>>>>> Ursprüngliche Nachricht <<<<<<<<<<<<<<<<<<

> Am 3/13/01, 12:04:24 PM, schrieb "Marc Weustink" 
<Marc.Weustink at cuperus.nl>
> zum Thema RE: [lazarus] Lazarus and Gnome:


> > + From: Mattias Gaertner [mailto:nc-gaertnma at netcologne.de]
> > +
> > + I'm also using sawfish gnome and noticed this problem too,

> > Yust upgraded, but I rember seeing something sawfish (RH 7 BTW)

> > + although I never encountered it with window resizing.
> > + When I put many writelns to many important lcl routines,
> > + sometimes lazarus hangs up.

> > Now you say so... it seems related.

> I have only tested with resizing. Tomorrow evening I test a bit more.
> (with DDD I hope to get then some hints what is the problem)


> > + Killing the ide always solved the problem. The hang up can
> > + occur simply by moving over the menu, hence I believe the
> > + problem is not located in the ide.

> > Is only the IDE freezed ? Im my case (and I beleave Jens) whole X

> Yes, by me it is the whole X
> Perhaps there is a bug in the packages/gtk - units ?
> I use the newest gtk-units from the cvs and compiler 1.0.5


> > + Perhaps Jens problem is due to the massive writeln attack of
> > + the move and size messages. Comment the writeln in gtkcallback.inc.

> > Might do it.


> > + BTW, who committed them? I don't think that they are useful for error
> > + reports.

> > Ehh..... I think I committed them. I mostly use WriteLNs do debug some
> > strange behaviour and didn't intend to commit that. However due to some
> > other changes I had to commit and I didn't continue with bug hunting.

> As I can remenber Shane has added some to look after the designing
> problem (moving controls, grabber, ...)


> > Marc



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