[lazarus] Compile freezes up ??
Mattias Gaertner
nc-gaertnma at netcologne.de
Sun Oct 20 18:14:17 EDT 2002
On Sun, 20 Oct 2002 19:44:27 +0200
Jens Arm <Jens.Arm at gmx.de> wrote:
> Hi
>
> I have the 1.0.7 from the Lazarus-Page and the compile freezes, too :(
> Any ideas???
> Possible compiler-bug with too many operator overloads ???
Just tried the rpm: works nice for me.
Mattias
>
> Jens
>
>
>
> > Yes, on 9/21 1.0.7 was declared the required compiler on account of
> >
> > certain bug fixes which were needed for proper Form streaming, and
> > other misc. problems in the 1.0.6 compiler. So there is a new 1.0.7
> > rpm you can get from the lazarus ftp site, or you can always use the
> > 1.0.7 nightly, or the 1_0_0 fixes branch from fpc cvs(its probably
> > easiest to get the rpm or nightlies unless you've done it from cvs
> > before). Up until now lazarus was compiling fine uner 1.0.6, but
> > there were problems in form streaming on acount of a buffer problem,
> > but I guess now it is required to compile as well. If you still have
> > issues after upgrading your compiler, then we can start worrying
> > about verbosity & debugging. If it IS a compiler issue, on account
> > of the other issues it'll be easiest if when this problem arrises we
> > just tell people to get a newer compiler then too try and track it
> > down and make a work around for it.
> >
> > Andrew
> >
> > David Creelman wrote:
> >
> > > On Sun, 2002-10-20 at 00:11, Andrew Johnson wrote:
> > >
> > > >On 19 Oct 2002 18:19:44 +1000
> > > >David Creelman wrote
> > > >
> > > >>Strange,
> > > >>
> > > >>For me I can't even compile lazarus now. I do cvs update;make
> > > >clean all>and then on graphicsmath.pp, the compiler becomes
> > > >extremely busy and>XWindows response becomes very slow and
> > > >eventually it crashes X11. This>is before even running it.
> > > >Everything worked okay a few days ago. What>has changed ?
> > > >
> > > >The only thing that has changed in graphicsmath is that I added 2
> > > >more overloaded operators for Point := FloatPoint, and for
> > > >FloatPoint :=
> > > Point.
> > > >This should have no bearing on compiler problems. Are you using
> > > >the
> > > Lazarus
> > > >1.0.7 or the nightlies?
> > >
> > > I'm on broadband, so I do a cvs update (now I'll always add -d,
> > > but that doesn't solve the problem). I'm running fpc 1.0.6 on
> > > Mandrake 8.2. If I compile it in a console (ie. not in an gnome
> > > terminal), it fails to compile, but doesn't crash out X. It fails
> > > when trying to compile graphicsmath.pp which is pulled in by
> > > allunits.pp.
> > >
> > > Is it necessary to have 1.0.7 now ? If it is should the makefile
> > > stop me from using 1.0.6 ?
> > >
> > > Let me know if you want any verbosity flags turned on if you want
> > > me to look into it.
> > >
> > > I no longer have 1.0.6 to test on, so it could be a
> > >
> > > >operator overloading problem there I suppose.
> > > >
> > > >Andrew
> > >
> > >
> > > Cheers
> > > David
> >
> > _________________________________________________________________
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> >
>
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