[lazarus] Compile freezes up ??

Karl Brandt pascalive at bol.com.br
Tue Oct 22 20:19:05 EDT 2002


Peter Vreman wrote:

>>Karl Brandt wrote:
>>
>>    
>>
>>>David Creelman wrote:
>>>
>>>      
>>>
>>>>Strange,
>>>>
>>>>For me I can't even compile lazarus now. I do cvs update;make clean
>>>>all and then on graphicsmath.pp, the compiler becomes extremely busy
>>>>and XWindows response becomes very slow and eventually it crashes
>>>>X11. This is before even running it. Everything worked okay a few
>>>>days ago. What has changed ?
>>>>
>>>>        
>>>>
>>>I'm having similar problem when i try to compile the lcl under win32:
>>>I get the following message:
>>> Compiling graphicsmath.pp
>>> Error: Stack Overflow
>>> Compilation aborted graphicsmath.pp:152
>>> C:\BIN\CODE\FPC\BIN\WIN32\MAKE.EXE: *** [allunits.ppw] Error 202
>>>      
>>>
>
>A stack overflow most of the times has to do with having too many
>interdependent units. Restarting the compilation with already some ppu's
>available can 'fix' the problem.
>In the development (1.1) compiler this problem should be fixed.
>
>  
>
graphicsmath.pp uses only Classes, SysUtils and Math, and when i try to compile it manually (alone) the same error occurs. 
I don't think that the error resides in  interdependent units

 







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