[lazarus] Bitmap transparency?
M.Nelissen at student.tue.nl
Sat Nov 8 11:51:03 EST 2003
Andrew Johnson wrote:
> On Sat, 2003-11-08 at 10:56, Micha Nelissen wrote:
>>Big *sigh*. Turns out that StretchBlt is implemented with transparency
>>support in gtk. Really, these extensions need to be documented in
>>TInterfaceObject. How else can we EVER expect to get other (like qt)
>>interfaces working? The win32 api is at least documented in msdn.
> oh. hum. this is not an extension to the routine.
> that is because of pixmaps. pixmaps natively have a mask, bi-level
> bitmask. Win32 on the other hand uses bitmap which has no such thing.
> Thus native format on windows has no need for transparency in the
> stretch routine, which is why in Delphi they have to have special
> functions etc to handle it.
> AKA this is because in gtk+ the alpha support is in the backend level,
> in win32 it must be on the LCL/App level, or with a special function in
> the backend.
> This isn't a matter of what the function does so much as what the format
> is. If pixmap didn't natively support alpha via a bitmask, then the
> routine wouldn't handle it. :)
Yes, but the LCL depends on this 'native' pixmap support for
transparency. If one takes the win32api as api (StretchBlt), then from a
win32 POV it seems an extension on which there is a dependency. Said
another way, if StretchBlt does not support transparency, which it does
not for win32, the LCL does not work correctly. Which is what I am
Do you have any tips how to make a transparency mask so I can implement
the necessary behaviour?
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