[Lazarus] opengl
Mattias Gaertner
nc-gaertnma at netcologne.de
Fri Feb 29 20:49:56 CET 2008
On Fri, 29 Feb 2008 16:41:58 +0100
Andrea Mauri <andrea.mauri.75 at gmail.com> wrote:
>
> > It works here under gtk2.
> >
> I am not able to use TOpenGLControl on GTK2, I can place it on a
> form, I can compile it but it doesn't run. After pressing F9 the
> project is compiled successfully then launched and immediately the
> "Execution Stopped" message is showed up.
> I have also seen in the OpenGLContext unit these lines:
> [...]
> Author: Mattias Gaertner
>
> Abstract:
> TOpenGLControl is a LCL control with an opengl context.
> It works under the following platforms:
> - gtk with glx : full
> * - gtk2 with glx : started, not yet working*
> - carbon with agl : full
> - windows with wgl: full
> }
I changed this to full.
> > I know of a refresh problem when maximizing, but otherwise it
> > should work. What problems do you have?
> When I put a TOpenGLControl on a form (windows) I obtain this:
What lazarus version are you using? 32 or 64 bit? What fpc version?
Can you try the svn version or at least the daily snapshot?
I didn't try the control under windows recently, so maybe some win32
devel broke it unknowingly. I will try to find a windows machine to
test.
> And this when I run my project:
>
> I didn't see the same behaviour using GTK, using GTK it seems to work
> properly.
You need a recent lazarus 0.9.25 version to use the openglcontrol
under gtk2.
Mattias
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