[Lazarus] Sprite example
Graeme Geldenhuys
graemeg.lists at gmail.com
Mon May 12 10:58:26 CEST 2008
2008/5/10 Lord Satan <reimgrab at web.de>:
> I just found the sprite example and wanted to take a look. So I compiled and
> ran it and now my eyes hurt.
:-)
Out of curiosity, I compiled the Sprites demo and you guys are right!
A lot of flicker. To continue my curiosity, I ported the Sprites demo
to fpGUI.
* Available in <fpgui>/examples/gui/sprites
* No flicker at all. All painting in fpGUI is double buffered by default.
* Keyboard control:
D - enable debug mode (which displays timer interval)
PgUp - increases the timer for jumpy animation
PgDn - decreases the timer for smoother animation
I'll see if I can update the Lazarus sprites demo to handle keyboard
control as well.
Regards,
- Graeme -
_______________________________________________
fpGUI - a cross-platform Free Pascal GUI toolkit
http://opensoft.homeip.net/fpgui/
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