[Lazarus] Mac OS X or iPhone applications created with Lazarus

Bee bee.ography at gmail.com
Tue Mar 24 18:01:26 CET 2009


> No, Lazarus now has an excelent support for Carbon, which uses the
> native Aqua look from Macs. Here a screenshot of Lazarus running in
> Mac OS X:
> http://wiki.lazarus.freepascal.org/Image:Lazarusmac0.9.25.jpg

I can provide better screenshot of Lazarus (9.27) running on Mac
(10.5.6), if you want.

> You can note that the menu is integrated in the top bar, it shows
> properly in the Dock and I think that even dropping files in it should
> work (althought I didn't test). No X11 is required and copy+paste and
> all other normal desktop integration works normally.

Yes, they all work normally. Some glitches are still there, but most
are minor. And, the IDE behaves weirdly after long usage, especially
the debugger. Sometimes the compiler failed to compile with internal
error message. I usually faced these weird behaviors after 8 hours or
more of usage. I have to restart the whole OS to make it work normal
again.

> And to kill any counter argument, if you want to create applications
> by using Cocoa directly you can also do that using PasCocoa, which has
> no difference from other applications created with Xcode:
> http://wiki.lazarus.freepascal.org/PasCocoa

I believe there wouldn't many people like to write code that way.
People want Cocoa binding to be as good as GDI or GTK, and can be used
directly by and from the IDE/LCL. It's just a matter of time, I
suppose. :)

-- 
-Bee-

has Bee.ography at:
http://beeography.wordpress.com



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