[Lazarus] Thread safe
Mattias Gaertner
nc-gaertnma at netcologne.de
Sat May 30 18:03:40 CEST 2009
On Sun, 31 May 2009 01:50:19 +1000
SteveG <steveg at nevets.com.au> wrote:
> On Saturday 30 May 2009 17:09:41 Mattias Gaertner wrote:
> > On Sat, 30 May 2009 12:55:14 +1000
> >
> > SteveG <steveg at nevets.com.au> wrote:
> > > Would appreciate anybody clearing this up for me -
> > >
> > > If I use a TTimer on a GUI form to call a function, is the
> > > function within the Main thread at all times (therefore gui
> > > threadsafe) ?
> >
> > yes
> >
> > > If the above function then calls a function within a library, is
> > > the call still within the main thread (still safe) ?
> >
> > Yes.
> > Unless the library starts another thread.
>
> One further assumption (to save a little time) -
> If a TTimer is created within the 'Initialization' section of the Laz
> app, and the timer event calls a function within a library, all calls
> within that function, and any functions it calls should be thread/gui
> safe ?
The TTimer events are called by the main gui thread.
I don't know if this fits your thread safety definition.
> Assuming the above to be true, can you tell me why the following
> 'sometimes' fails (works about 3 of 5 calls) when used from within
> the library function?
>
> I pass the address of a WinCtrl (eg Label) to the function, then use
> the following
> TLabel( CompAddress^ ).Caption := 'test';
>
> also a problem is 'Application.ProcessMessages' within the library
>
> These (and variations of) seem to fail regularly, but work fine from
> the Laz app itself
I can't say without knowing the code. Please provide an example.
Mattias
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