[Lazarus] Mutlithreaded Dll Callback crashes my Application
Maik Wojcieszak
maikwo at googlemail.com
Wed Aug 25 16:09:54 CEST 2010
Alexander,
I tried you're test app already and it worked as you said. So does my
test app if I do only one thing at time. After changing you're test app
to process
multiple threads at the same time it crashed too.
Alexander Grau schrieb:
>
>
> Maik,
>
> Did you try out the console test program I posted? It uses your DLL
> that runs a C thread and that C thread calls back the FPC function.
> Even more, this FPC callback function then calls a FPC object method.
>
> My program shows that there is nothing wrong with FPC (on Win32) and
> external C threads - it just works.
Well, it doesn't if you stress this stuff a bit.
>
> My assumption : there is something else wrong in your code - use my
> code and add one piece after the other of your code. For example,
> first just try to make my test app a simple LCL app (just a simple
> form). If that works too, add the dynamic function mapping you used.
> If that works too, make the wrapper (TComponent) you wrote etc.
The question is: What is wrong ?
>
> Again : You can call FPC functions/objects in external C threads -
> there must be something else wrong in your program ;-) ...
...
I've choosen the vortex (beep )binding as an example because my dll does
exactly the same.
In fact it uses the vortex library to implement user protocols. There
must be a reason for those guys (and the
vortex programmers) to add a mechanism to use a different threading when
using FPC.
At the moment I will follow this idea to check if it solves my problem
and post my result here.
Maik
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