[Lazarus] Mutlithreaded Dll Callback crashes my Application
Sven Barth
pascaldragon at googlemail.com
Wed Aug 25 16:20:16 CEST 2010
Am 25.08.2010 16:12, schrieb Alexander Grau:
> Sven Barth schrieb:
>> I looked at your example program and I also looked into FPC's Thread
>> implementation for Windows. You need to play around with the Heap a
>> bit more to make things interesting:
>>
>> Modify someFunc like in the following and someObj.someMethod won't be
>> executed any more,
> Using exactly your modifications, all code ist executed correctly - the
> line you indicated is correctly reached and executed. No exceptions at all.
>
> I'm using FPC 2.4.0 for all my tests - I'm assuming you are using 2.2.4
> ? (If that is the case there must have been a fix for this to make this
> bug gone away).
>
Yes, I'm using 2.2.4... shame on me for not testing with a current FPC -.-
Does it even work if you use threadvars? It should as the Heap uses
threadvars, but I want to be sure. (and now I'm also curious to know why
it works with 2.4.0 ^^)
Regards,
Sven
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