[Lazarus] 'with' is evil, isn't it?
ik
idokan at gmail.com
Tue Aug 2 17:08:55 CEST 2011
On Tue, Aug 2, 2011 at 18:03, Marcos Douglas <md at delfire.net> wrote:
> 2011/8/2 Max Vlasov <max.vlasov at gmail.com>:
> > Hi,
> >
> > Personally I stopped using 'with' keyword long time ago, but there are
> code
> > fragments from the past and today I fixed a little bug showing again that
> > it's a evil. TCanvas in lazarus has width and height properties while in
> > Delphi it hasn't (at least some time ago). So the code below leads to
> > different results in lazarus and Delphi, at least for design-time
> drawing.
> >
> > procedure TControlDescendant.Paint;
> > begin
> > with Canvas do
> > begin
> > Rectangle(0, 0, Width, Height);
> > edn;
> > end;
> >
> > So not only the 'with' context can silently change while the project is
> > evolving, it can also change while it's being ported...
>
> IMHO, 'with' should have an implicit pointer like 'self' (could be
> 'this' or whatever).
>
> Eg:
>
> procedure TControlDescendant.Paint;
> begin
> with Canvas do
> begin
> this.Rectangle(0, 0, this.Width, this.Height);
> edn;
> end;
>
That's also bad. Because I can use for example "with" the following way:
with area, canvas do
begin
Rectangle(0,0, with, height);
end;
If you'll have "this" or "self" or $_ (in perl :)) it still contain the same
problem. I prefer explicit code then implicit code. It's more readable and
less error prone.
I think that "with" like "goto" need to be enabled by special parameter and
not allowed by default.
>
> Marcos Douglas
>
Ido
>
> --
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>
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