[Lazarus] OpenGL conversion

Corpsman at web.de Corpsman at web.de
Sun Feb 13 17:17:44 CET 2011


I succesfully ported my Ballanced Game from Delphi OpenGL to Lazarus OpenGL ( Linux, Win compatible )

but i had to do many things by hand.

Maybe my [url=http://corpsman.de/index.php?doc=opengl/clear_engine]Clear Engine[/url] sample could give you a little hint to succesfully port your Application.

Here i use the TOpenGLControl component which is part Lazarus ( only need to be installed with the package graph )


sincerely

Corpsman

-- 

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-----Ursprüngliche Nachricht-----
Von: "Juha Manninen" <juha.manninen62 at gmail.com>
Gesendet: Feb 13, 2011 7:12:48 PM
An: "Lazarus mailing list" <lazarus at lists.lazarus.freepascal.org>
Betreff: [Lazarus] OpenGL conversion

>Hi
>
>Are there any conversion guides or examples of how OpenGL Delphi program can 
>be converted to Lazarus.
>I would try to automate it with Delphi converter but I don't know much about 
>graphics programming myself.
>
>I am testing the converter with DeleD 3-D program which would be an extremely 
>cool porting project.
>
>On January Birger Jansen wrote:
>  Project conversion Delphi -> FreePascal: success!
>which mentions OpenGL so it seems to be possible.
>
>
>Juha
>
>--
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