[Lazarus] OpenGL conversion
Juha Manninen
juha.manninen62 at gmail.com
Mon Feb 14 06:51:35 CET 2011
Reimar Grabowski kirjoitti maanantai 14 helmikuu 2011 05:44:18:
> For OpenGL calls no conversion should be needed. GL works the same
> independent of language/OS (except context handling and some OS-specific
> extensions WGL_*, GLX_*, etc.). OpenGL is just a bunch of commands which
> go directly to the graphics driver.
>
> > I would try to automate it with Delphi converter but I don't know much
> > about graphics programming myself.
>
> Just go ahead. If you have any problems ask again. I know a thing or two
> about OpenGL and graphics programming in general.
DeleD has types and functions defined only on Windows.
At least types:
HGLRC
PixelFormatDescriptor
and functions:
wglMakeCurrent
wglDeleteContext
wglCreateContext
wglUseFontBitmaps
wglUseFontOutlines
SwapBuffers
ZeroMemory
ChoosePixelFormat
SetPixelFormat
ActivateRenderingContext
There are more...
Juha
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