[Lazarus] fpGUI
michael.vancanneyt at wisa.be
michael.vancanneyt at wisa.be
Mon Jan 10 11:41:24 CET 2011
On Mon, 10 Jan 2011, Michael Schnell wrote:
> On 01/05/2011 11:27 PM, Graeme Geldenhuys wrote:
>>
>> I fully agree. I think it will be great having a fully implemented
>> LCL-fpGUI, and many have mentioned that as well. I can list many
>> benefits. Unfortunately my plate is already very full with my family
>> responsibilities, my daytime job, fpGUI, tiOPF and DUnit2 development.
>
> Does this mean that _currently_ fpGUI projects' look and feel can't be
> designed with Lazarus, but needs to be done separately with a dedicated
> "fpGUI designer" software.
Yes.
> I suppose this will create a resource file that can be integrated in a
> Lazarus project to create the pascal code and to do debugging. Correct ?
No. It creates code in a 'AfterCreate' procedure to create the layout of
your form. (Well, partially. Not all properties can be set).
>
> I suppose to do a full integration in Lazarus each FPGUI control would need
> an additional - say - qt-compatible design-time implementation. Seems like a
> lot of work.
It is. Doubly so because fpGUI is very sensitive to the order in which you
do things.
Michael.
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