[Lazarus] LCL-fpGUI widgetset and COM interfaces
Graeme Geldenhuys
graemeg.lists at gmail.com
Mon Jan 10 15:37:21 CET 2011
Op 2011-01-10 16:08, José Mejuto het geskryf:
> As one of the last commiters :) I can only say that "I do not know",
> just simply use whatever done in code and try to expand and adapt it
> as much as possible.
OK thanks. Maybe one of the other LCL-fpGUI commiters will comment further.
> Currently the lack of regions in fpGUI (At least
> I had not found them) is driving me crazy, but that's the "funny"
> thing :)
Not sure what that has to do with my original question, but I'll try and
answer.
Do you mean methods like the following:
TfpgBaseCanvas = class(…)
…
procedure SetClipRect(const ARect: TfpgRect);
function GetClipRect: TfpgRect;
procedure AddClipRect(const ARect: TfpgRect);
procedure ClearClipRect;
…
end;
If not, then what is the difference between regions and clip rectangles?
Where, or for what, would you use regions?
Regards,
- Graeme -
--
fpGUI Toolkit - a cross-platform GUI toolkit using Free Pascal
http://fpgui.sourceforge.net/
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