[Lazarus] LCL-fpGUI widgetset and COM interfaces

Graeme Geldenhuys graemeg.lists at gmail.com
Mon Jan 10 15:37:21 CET 2011


Op 2011-01-10 16:08, José Mejuto het geskryf:
> As one of the last commiters :) I can only say that "I do not know",
> just simply use whatever done in code and try to expand and adapt it
> as much as possible.

OK thanks. Maybe one of the other LCL-fpGUI commiters will comment further.


> Currently the lack of regions in fpGUI (At least
> I had not found them) is driving me crazy, but that's the "funny"
> thing :)

Not sure what that has to do with my original question, but I'll try and
answer.

Do you mean methods like the following:


  TfpgBaseCanvas = class(…)
    …
    procedure   SetClipRect(const ARect: TfpgRect);
    function    GetClipRect: TfpgRect;
    procedure   AddClipRect(const ARect: TfpgRect);
    procedure   ClearClipRect;
    …
  end;


If not, then what is the difference between regions and clip rectangles?
Where, or for what, would you use regions?


Regards,
  - Graeme -

-- 
fpGUI Toolkit - a cross-platform GUI toolkit using Free Pascal
http://fpgui.sourceforge.net/





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