[Lazarus] Adding packages at build time
prof7bit at googlemail.com
Sun Mar 4 15:46:18 CET 2012
2012/3/2 Mattias Gaertner <nc-gaertnma at netcologne.de>:
> Why do you build two times?
> Why not simply svn up und rebuild the IDE via the IDE?
I think I know what the problem is, I also wondered what would be the
best solution for this and found nothing. The problem is the "build
lazarus" from within Lazarus is using a somehow different way to buil
it. From the console output it looks like "build lazarus" is *somehow*
making use of the same makefiles too but it is producing a different
result when running the same make target from the console.
I think with "build two times" when doing a fresh install (or after
fixing a broken unrunnable lazarus) he refers to:
svn checkout .... (or svn up -r <known_working> or otherwise fix
make clean all <--- this is the first time
and then from the menu
Tools -> build lazarus <-- this is the second time.
There should be a make target that does exactly the same as the menu
item "build lazarus", somehow the highly obscure make-voodoo that is
performed in the "build lazarus" menu command should also be
accessible from the console without having any working Lazarus binary.
I once tried to reverse-engineer what exactly is going on and how and
why calling the *same* make target would produce different outcomes
when called from within the IDE and the command line but eventually I
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