[Lazarus] Clearing a project
Mark Morgan Lloyd
markMLl.lazarus at telemetry.co.uk
Tue Feb 5 14:23:25 CET 2013
Mattias Gaertner wrote:
> On Tue, 05 Feb 2013 11:25:27 +0000
> Mark Morgan Lloyd <markMLl.lazarus at telemetry.co.uk> wrote:
>
>> Mattias Gaertner wrote:
>>> On Tue, 05 Feb 2013 09:12:35 +0000
>>> Mark Morgan Lloyd <markMLl.lazarus at telemetry.co.uk> wrote:
>>>
>>>> Mattias Gaertner wrote:
>>>>
>>>>>> I know, but as I've said above there's a list of units stored in the
>>>>>> .lpi as well. How does one clear this?
>>>>> This list gives the IDE the clues what files are important and what not.
>>>>> So, you should not clear it, you should clean it up and add all
>>>>> missing project units. For example via the Project Inspector.
>>>> I'm sorry, I took my eye off the ball since I was still looking at the
>>>> stored paths.
>>>>
>>>> One final question if I may: if the .lps has been deleted, what controls
>>>> the IDE's choice of which unit to open when it starts? It looks as
>>>> though it currently opens the most-recently-added unit, is it possible
>>>> to change this to be the first-added unit on the basis that this is most
>>>> likely to be in the project directory, or to open the .lpr as probably
>>>> the safest choice?
>>> Please test with 40191.
>> Nice, and I think it fixes the naming issue from our earlier discussion
>> (but testing continues).
>>
>> FYI, looking at a freshly-created (after correcting the intentional
>> error I'd left in one unit) .lps I notice
>>
>> <Unit0>
>> <Filename Value="HeavyWethers.lpr"/>
>> <IsPartOfProject Value="True"/>
>> <UnitName Value="HeavyWethers"/>
>> <UsageCount Value="20"/>
>> </Unit0>
>> <Unit1>
>> <Filename Value="heavywetherscode.pas"/>
>> <IsPartOfProject Value="True"/>
>> <ComponentName Value="HeavyWethersForm"/>
>> <HasResources Value="True"/>
>> <ResourceBaseClass Value="Form"/>
>> <UnitName Value="HeavyWethersCode"/>
>> <EditorIndex Value="0"/>
>> <WindowIndex Value="0"/>
>> <TopLine Value="1"/>
>> <CursorPos X="1" Y="1"/>
>> <UsageCount Value="20"/>
>> <Loaded Value="True"/>
>> <LoadedDesigner Value="True"/>
>> </Unit1>
>> ..
>> <Unit12>
>> <Filename Value="../../inifiles/trunk/dbconfigcode2.pas"/>
>> <IsPartOfProject Value="True"/>
>> <ComponentName Value="DbConfigFrame"/>
>> <HasResources Value="True"/>
>> <ResourceBaseClass Value="Frame"/>
>> <UnitName Value="DbConfigCode2"/>
>> <UsageCount Value="20"/>
>> </Unit12>
>> <Unit13>
>> <Filename Value="../inifiles/trunk/dbconfigcode2.pas"/>
>> <ComponentName Value="DbConfigFrame"/>
>> <HasResources Value="True"/>
>> <ResourceBaseClass Value="Frame"/>
>> <UnitName Value="DbConfigCode2"/>
>> <IsVisibleTab Value="True"/>
>> <EditorIndex Value="1"/>
>> <WindowIndex Value="0"/>
>> <TopLine Value="4"/>
>> <CursorPos X="4" Y="22"/>
>> <UsageCount Value="10"/>
>> <Loaded Value="True"/>
>> <LoadedDesigner Value="True"/>
>> </Unit13>
>>
>> where if I (finally) understand things correctly Unit0...Unit12 are
>> describing the files in the project and Unit13 is describing the file
>> that is open on the screen. The only reason I mention this is that the
>> two units that are open are HeavyWethersCode (one entry in the list
>> above) and DbConfigCode2 (two entries in the list, with different
>> paths)... please ignore me if this is intentional :-)
>
> You understand it right.
> A project can have multiple units with the same name. For example using
> one one Linux and the other on Windows. Switching is done via the unit
> path.
> Of course opening both at the same time may confuse you.
OK. The only thing I was noting was that in a case where the editor has
two files open one of those has one entry (Unit1 above) while the other
has two (Unit12, Unit13 above).
--
Mark Morgan Lloyd
markMLl .AT. telemetry.co .DOT. uk
[Opinions above are the author's, not those of his employers or colleagues]
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