[Lazarus] Creating OSX application bundles from the command line

Kostas Michalopoulos badsectoracula at gmail.com
Thu Nov 21 16:10:01 CET 2013


Here is a shell script i've written for my 3D world editor:

http://runtimelegend.com/rep/rtworld/artifact/86a5ad373309b3f56d79b1252be705b8e6c0b4a8

It does a full release build: builds the project's Release
configuration, creates the app bundle, creates directories for a clean
distribution, copies the files, removes any annoying .DS_Store files
and creates a ready to use DMG from the folder's contents.


On Thu, Nov 21, 2013 at 3:41 PM, Mattias Gaertner
<nc-gaertnma at netcologne.de> wrote:
> On Thu, 21 Nov 2013 15:35:05 +0100
> Reinier Olislagers <reinierolislagers at gmail.com> wrote:
>
>> On 21/11/2013 15:31, Reinier Olislagers wrote:
>> > Hi all,
>> >
>> > Is there by any chance a way of building OSX application bundles from
>> > the command line - I'm guessing no & patches are welcome ;)
>> >
>>
>> Mmm, I realize I could adapt some scripts from the OSX wiki pages, but
>> having it incorporated into lazbuild would be nice ;)
>
> There is an example in
> components/macfiles/examples/createmacapplication.lpi
>
> Mattias
>
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