[Lazarus] Redundant text on project buttons
Kostas Michalopoulos
badsectoracula at gmail.com
Wed Oct 15 18:15:07 CEST 2014
As a "visual" person, i prefer icons over text. But those icons have to
make sense and be clear, not randomly chosen just to put something that
looks nice there. When i am in doubt, i rely on hints.
Also text below icons waste space IMO. You only need to learn once what a
button does/means (even when the icon isn't that clear, it'll still stay
the same), not every time you use the program.
But since not everyone thinks like that, i'd take the approach mentioned
previously - make it an option.
On Wed, Oct 15, 2014 at 11:59 AM, Michael Van Canneyt <
michael at freepascal.org> wrote:
>
>
> On Wed, 15 Oct 2014, hinstance at yandex.ru wrote:
>
> yesss indeed a good idea for saving even more space on Project Explorer
>> window:
>> Add files = green thingy
>> Remove files = red thingy
>> Options = grey thingy
>> Help = blue thingy
>>
>> Hmm I just come up with another idea: alternatively we could remove all
>> these buttons from panel and then make it a menu which would appear when
>> clicking window title icon (where we currently have "Lazarus face" thing):
>>
>
> That does not work on non-windows. You have no access to the window title
> bar.
>
> Michael.
>
>
> --
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