[Lazarus] In search of a component for holding a table of strings
Mattias Gaertner
nc-gaertnma at netcologne.de
Wed Jan 11 14:00:42 CET 2017
On Wed, 11 Jan 2017 13:16:34 +0100
Werner Pamler via Lazarus <lazarus at lists.lazarus-ide.org> wrote:
>[...]
> When running the test you'll see that the LazUtils tree is almost a
> factor 2 slower than the fpc tree. (0.6 sec vs 0.36 sec for populating a
> 1000x1000 table, 16 sec vs 9.8 sec for a 5000x5000 table). Any idea why
> the Lazarus tree is slower although the tree code should be the same,
> Mattias?
The FPC sources are compiled with -O2 and without any checks.
And TAvgLvlTree had a further call when comparing. I inlined that now.
Please test by compiling lazutils with -O2.
In my tests TAvgLvlTree is a bit faster than the old TAVLTree.
> You'll see also that the new optimized AddAscendingSquence speeds things
> up considerably (4.6 sec vs 16 sec for 5000x5000).
Why should someone consider an unrealistic test?
> Since it calls the
> normal Add if the new node does not fit at its assumed position I
> suppose that nothing speaks against using this method as a general
> replacement of Add in fpspreadsheet.
Probably.
Mattias
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