[Lazarus] NanoVG Graphics

Marc Weustink marc at dommelstein.nl
Tue Jan 28 15:09:34 CET 2020

Anthony Walter via lazarus wrote:
> I am starting a rewrite of my 2D hardware accelerated Pascal graphics 
> library based on an OpenGL 3D backend, and I stumbled across an open 
> source project called NanoVG. I am impressed with how small and self 
> contained NanoVG is, and although I will recreated my 2D graphics 
> library upon OpenGL without using NanoVG, I though some of you on the 
> mailing list might have some interest.

I've been playing with the demos on VC2017, it requires 2 other external 
libraries to run.


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