[lazarus] Compile freezes up ??

Andrew Johnson acjgenius at earthlink.net
Sat Oct 19 19:41:11 EDT 2002

If you just use a straight "cvs update", it ignores any new directories, 
so if there has been a directory structure change you have to do a "cvs 
update -d" instead to make sure it creates the new directories. Though 
every now and again changes are so profound it sort of hiccups and 
getting a whole new version is the easiest way to go anyway, but this 
has really only happened to me once.


Tony Maro wrote:

> I had have problems occasionally after CVS updates.  I couldn't 
> compile after you guys added some directories and such in the CVS 
> tree.  Not that it froze mind you... so probably a different issue.
> So about once a month or so I end up just completely blowing away the 
> Lazarus directory and redownloading all the sources again from CVS.
> -----Original Message-----
> From:	Andrew Johnson [mailto:aj_genius at hotmail.com]
> Sent:	Sat 10/19/2002 9:11 AM
> To:	lazarus at miraclec.com
> Cc:	
> Subject:	Re: [lazarus] Compile freezes up ??
> On 19 Oct 2002 18:19:44 +1000
> David Creelman  wrote
> >Strange,
> >
> >For me I can't even compile lazarus now. I do cvs update;make clean all
> >and then on graphicsmath.pp, the compiler becomes extremely busy and
> >XWindows response becomes very slow and eventually it crashes X11. This
> >is before even running it. Everything worked okay a few days ago. What
> >has changed ?
> The only thing that has changed in graphicsmath is that I added 2 more
> overloaded operators for Point := FloatPoint, and for FloatPoint := 
> Point.
> This should have no bearing on compiler problems. Are you using the 
> Lazarus
> 1.0.7 or the nightlies? I no longer have 1.0.6 to test on, so it could 
> be a
> operator overloading problem there I suppose.
> Andrew

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