[lazarus] [win32] Client area under win32
Gerry Ferdinandus
gerry_ferdinandus at hotmail.com
Sat Sep 21 03:23:20 EDT 2002
>From: Karl Brandt <pascalive at bol.com.br>
>Reply-To: lazarus at miraclec.com
>To: lazarus at miraclec.com
>Subject: Re: [lazarus] [win32] Client area under win32
>Date: Fri, 20 Sep 2002 18:18:41 -0300
>
>Gerry Ferdinandus wrote:
>
>>Windows 32 interface is a long time project. So we need some project
>>management method implemented here.
>>
>>a) To make this project success full we need some good documentation. Like
>>what is implemented at message level and things still need to be done etc.
>>So we need some agreement about the document structure and the contents.
>>People come and go. But documentation stays. If will also help other
>>potential windows interface programmer.
>
>The best approach, i think, is have on mind one objective and go in this
>way.
>As you said lazarus/win32 is a big task, and we can't take as primary
>objective make it complete,
>so i propose to divide the work in tree steps/objectives:
>
>Make the win32 interface:
>
>1) USABLE
>Where the principals properties/events/methods of the principals components
>work.
>2) USEFUL
>Where more components, properties/events/methods works
>{Note that only recently lazarus/gtk got this state}
>3) COMPLETE
>Description not necessary
>
>Once we believe in this way, we must elect the
>components/properties/events/methods that are necessary to which step
>and make the docs with these.
>Basically i propose two types of doc (if we agree that it must exist):
>One summary table with the state (3 or 4) of the property/event/method
>One doc with one detailed table for which control.
>
Agree, the project will be divided is 3 project milestones: USABLE, USEFUL
And COMPLETE.
So every properties/events/methods can have 3 priority level
Document table based is ok.
Some table idea:
The X mark the priority level
When finish/tested the finish column will be X
TButton | USABLE | USEFUL | COMPLETE | Finish
---------------------------------------------------------------------
OnClick | X | | |
Caption | X | | |
Font | | | X |
Etc.
I think one doc with this type of table should be enough. Every component
will have it own table. It is going to be a big document.
>>
>>
>>b) Testing tools.
>>For testing our interface we need some testing programs. The Lazarus
>>examples are not suitable for our purpose. So we need some new one. For
>>example one program to test ALL the property and event of Tbutton. An
>>other program to test TComboBox etc. The new examples will also benefit
>>for the future new interface project (native OS X interface?).
>>This is a long term investment for the Lazarus project. But we need
>>these testing tools.
>>You need to test these new examples first on Linux/GTK system. (Dual boot
>>system is recommended working method). Because LCL+GTK is stable for
>>programming and testing purpose.
>
>At the moment i don't think that all properties must be tested (see above),
>only the most common.
>
Here is some extra explanation about the testing tools.
1) We must use EXACTLY the same testing tools. This is to avoid problems
like. Tbutton 'testing' works fine on your computer. But does not work on my
computer. Because I am using different testing tools etc. This will cause
unnecessary frustration under team members.
2) Type and quality of the testing tools. This can be a long debate.
Complete testing of all properties/events is NOT needed at this moment, only
the most common. You are right about this. At this moment I am experimenting
with a simple TButton testing tools. It is edited/run(F9) under Delphi6
and can also be compiled with MAKE(fpc). This way I can use VCL as reference
how it should work. And still be able to compile for LCL. I do not know if
this is the best way to do it. For editing pascal code I always use Delphi.
(Same working methods and tools for all team member is recommended. This is
to create better understanding for each other work and it is easier to help
each other when problem arise.)
>>
>>c) Win API knowledge.
>>I thing most Delphi programmers does not know much about win 32 API. Of
>>show no interests in studying it. Because they are trained in programming
>>with component. This can be a problem for our goal. But for point (b) you
>>do not need to know the API. For point (a) Api knowledge is recommended. I
>>have a book Programming windows 95 by Charles Petzold (1996) its about
>>programming windows with visual C by using API and not MFC. This is where
>>I get my info about API.
>
>Fundamental
>
>>
>>As you can see hacking the Windows32 interface code now is not
>>professional for the long-term investment.
>
>The lazarus project can't be thinked as professional because it relies on
>voluntary help ;-)
>
Thats true. But there is not much volunteers right now. ;-)
>>So we must decide first if we want to hacking now or follow the above
>>procedure.
>
>For now let's see what other people think
>
>>
>>First thing we must know our limitation in both time and knowledge of the
>>subject. And do not get over excited about things.
>
>Correct. We also have life
>
>>I think the testing tools are the most important things for now. So I
>>suggest that we write ALL the testing tools and THEN make the decision if
>>we want start hacking or start documenting (a).
>>
>>>>
>>>>3 Potential Windows32 interface programmer:
>>>>Markus Lüdin E-Mail: markus at luedin.com
>>>>Karl Brandt E-mail: pascalive at bol.com.br
>>>>Gerry Ferdinandus E-mail: Gerry_ferdinandus at hotmail.com
>>>
>>>How about keith bowes?
>>
>>I do not know if he is still interested in windows interface. Maybe he can
>>answer it for him self.
>
>AFAIK he is the win32 mantainer.
>
Yes, he is. But nobody is helping him. :-(
PS.
(Message for "Vincent Snijders" <vslist at zonnet.nl>)
I have read you e-mail. Thank you for your help (writing the test tools).
But at his moment we must first decide our working methods. We will keep you
inform about the progress.
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