[lazarus] GTK team: please specify!
nc-gaertnma at netcologne.de
Sat Nov 8 17:55:55 EST 2003
On Fri, 07 Nov 2003 18:38:56 +0100
Micha Nelissen <M.Nelissen at student.tue.nl> wrote:
> Mattias Gaertner wrote:
> > On Wed, 05 Nov 2003 17:27:21 +0100
> > Micha Nelissen <M.Nelissen at student.tue.nl> wrote:
> >>Do you call InvalidateRect too on the control on which is painted? The
> >>grabbers, for example, are partly on form, partly on control.
> >>InvalidateRect is being called for the form, but is it called for the
> >>control too?
> > No. The following is used:
> > InvalidateRect(FForm.Handle, at OldRect,false);
> Ok, I have implemented an InvalidateRect-invalidates-children-too type
> of InvalidateRect. I believe it's now compatible to the gtk bugs :),
> e.g. the small lines left behind.
> > I'm not sure, if the boundings are always correct. This is a non
> > deterministic process. I have to debug this someday.
> Good luck! ;)
Bad luck for you. ;)
The designer works nice. It simply invalidates everything, where it has
painted. All the bugs for the gtk intf are in the gtk itself. So, I guess,
there are some bugs left in the win32 intf.
>. I will also see if I can find something, but don't count
> too much on it :).
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