[Lazarus] fpGUI
Graeme Geldenhuys
graemeg.lists at gmail.com
Mon Jan 17 09:49:50 CET 2011
Op 2011-01-17 09:33, Martin Schreiber het geskryf:
> Graeme, - please, no offending meant -
None taken.
> fpGUI has implemented at the moment probably less than 50% of a good RAD
> development environment like Lazarus, Delphi or MSEide+MSEgui.
RAD is overrated (marketing speak) and only good for prototyping. And
no, the difference is that the fpGUI project is focused on the GUI
toolkit itself, not on the whole development toolchain (ie: IDE etc...).
When using fpGUI, you are free to use whatever development toolchain you
prefer. The only requirement for using fpGUI thus far, is FPC itself.
As for the UI Designer - that was a quick fix for myself, because it's
quicker to put together a form layout visually, than writing everything
by hand. Once I completed the port of the MiG layout manager to fpGUI, a
visual form designer will probably not even be needed any more (try the
MiG Java demo to see why I say that) - bringing me back to focusing more
on the GUI toolkit itself.
> production there will be many, many wishes, nobody will understand and accept
> the limitations. I know what I write about, I encounter it daily. ;-)
I think we should rather say "different designs" than "limitations". If
not, then any VCL or LCL developer will say MSEgui is very limited -
simply because they are _not used to_ how MSEgui works, or lack of
understanding your thinking behind its design. Hell, I couldn't even
figure out how to use the StringGrid component in MSEgui - and I would
like to think of myself as an experienced desktop application developer.
That doesn't mean MSEgui is limited, just that I don't understand your
design and thinking - thus MSEgui is not logical for me.
[no offence meant, simply pointing out the different design ideas]
Regards,
- Graeme -
--
fpGUI Toolkit - a cross-platform GUI toolkit using Free Pascal
http://fpgui.sourceforge.net/
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