[Lazarus] Fast drawing to canvas

Sven Barth pascaldragon at googlemail.com
Fri Feb 10 16:19:55 CET 2012


Am 10.02.2012 14:09, schrieb Darius Blaszyk:
>
>> That's a valid reason, but I removed the disk cache to test pure drawing performance.
>>
> In that case 25FPS at 50% HD is very poor. I would expect at least 3 times as much (see also my test app). How do you draw the pixels? Do you use glBitmap or do you use GL_POINTS?
> Could you share the test application you've made with me?

I'll share it when I'm at home tonight. I just made this yesterday 
before going to bed, so I didn't want to send anything anymore ;)

If I remember correctly I use glBitmap, but you'll see later.

Regards,
Sven





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