[Lazarus] Game development walkthrough: A simple example using Bare Game

Dmitry Boyarintsev skalogryz.lists at gmail.com
Mon Feb 9 15:34:10 CET 2015

Criticism: mixing low-level opengl functions with higher-level APIs is a
bad design.
Either higher-level apis needs to be updated to allow the desired
functionality(which is achieved by direct calling gl functions) or not used
at all.


On Mon, Feb 9, 2015 at 5:58 AM, Anthony Walter <sysrpl at gmail.com> wrote:

> A walkthrough of the new draw example in Bare Game is here:
> http://www.getlazarus.org/videos/baregame/
> --
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