[Lazarus] Game development walkthrough: A simple example using Bare Game

Dmitry Boyarintsev skalogryz.lists at gmail.com
Mon Feb 9 15:34:10 CET 2015


Criticism: mixing low-level opengl functions with higher-level APIs is a
bad design.
Either higher-level apis needs to be updated to allow the desired
functionality(which is achieved by direct calling gl functions) or not used
at all.

thanks,
Dmitry

On Mon, Feb 9, 2015 at 5:58 AM, Anthony Walter <sysrpl at gmail.com> wrote:

> A walkthrough of the new draw example in Bare Game is here:
>
> http://www.getlazarus.org/videos/baregame/
>
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