[Lazarus] Lazarus for writing 3D Desktop Environment/Window manager for Linux?

Mehmet Erol Sanliturk m.e.sanliturk at gmail.com
Sat Jun 26 02:30:13 CEST 2021


On Thu, Jun 24, 2021 at 3:58 PM Michael Van Canneyt via lazarus <
lazarus at lists.lazarus-ide.org> wrote:

>
>
> On Thu, 24 Jun 2021, Chavoux Luyt via lazarus wrote:
>
> > Hi
> >
> > Background:
> > I have played a bit with Lazarus over the years, but have never used it
> to
> > write any big or commercial projects (I have used both older versions of
> > Delphi, C++ Builder and Visual Studio with C# for that). However, it
> seems
> > to me as if modern Lazarus has everything and more than Delphi (although
> it
> > would have been nice if Lazarus could add packages like Delphi without
> > needing to recompile the whole IDE - compile the package to a .dll or .so
> > and simply link into it from the IDE?). KDE (Plasma), XFCE and Fluxbox
> (MX
> > Linux versions) are my current favourite desktop environments, but I am
> > feeling increasingly frustrated with especially the larger desktop
> > environments (including Windows 10) and want to replace it with an
> > interface that makes use of the 3D capabilities of most (all?) modern
> > computers. The idea is a "game-like" first-person shooter interface where
> > instead of a desktop with various virtual desktops or a start menu, you
> > have a house (or a castle or whatever) in which you move, open different
> > doors with different rooms, like e.g. an office (where all your typical
> > office programs (and files in filing cabinet) would be stored, a
> > entertainment room (with your music and video software and files), etc.
> > This interface will also be more future-proof than the current desktop
> > metaphor, allowing for e.g. virtual reality displays instead of a screen
> as
> > your computer-human interface.
> >
> > I really like object Pascal as a language (and Lazarus in particular)...
> >
> > Questions:
> >
> >   1. Is it possible to write a 3D desktop environment (with similar
> >   functionality to KDE/Gnome) in Lazarus?
> >   2. Is Lazarus a good tool for writing such a desktop environment?
> >   Why/why not?
> >   3. Are there better alternatives that can use OpenGL (or a game engine
> >   using OpenGL) that can be used for writing such a Desktop Environment
> (if
> >   Lazarus is not a good tool)?
> >   4. I have installed (but never used) Castle Game Engine (using
> >   aptitude... but I don't see it in Lazarus). Does anyone here have
> >   experience using it? Could it be used as the basis of writing a 3D
> "desktop
> >   environment"?
>
> I think the castle game engine is your best shot at achieving success with
> this project.
>
> Michael.
> --
> _______________________________________________
>
>

You may ask this to


http://michalis.ii.uni.wroc.pl/~michalis/
Michalis Kamburelis




Mehmet Erol Sanliturk
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